Houdini: How to Make Camera Always Looking toward an Object

Making Of / 26 April 2019

1. Add an geo and camera

Inside geo1, there is an object. In this case, it's a testgeometry_pighead.

2. Add a CHOP network

Dive inside the chopnet, then add Get World Space, Object(Import), and Lookat nodes.

Get World Space

Add the path of camera in Object.

Object(Import)

Add the path of geo in Target Object.

3. Camera

Go back to obj level. For the parameter of Camera network, check Enable Constrains, and then add the path of chopnet.